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Contents

Throwing skills:[]

Level Name Cost Ingame Description Effects
1 Throw 1AP A standard toss that gets your weapon to the target. N/A
3 Fast Pitch 2AP A specialized throw that increase efficacy of weapons. N/A
7 Angry Chuck 4AP A specialized throw that increase the damage of weapons. 50% chance of recoil on target
12 High Lob 7 AP A Unique way to chuck weapons that causes their effects splash on adjacent squares. AoE Damage

Throwing weapons:[]

To craft a throwing weapon you need a template and the appropriate material. The name of the throwing weapon depends on the material used and on your level in smithing skill.

List of Throw Weapons
Material[]
Icon[]
Name[]
Requirements[]
Crude Quality[]
Standard Quality[]
Fine Quality[]
Superior Quality[]
Master Quality[]
Iron Ore[]
Ninja Star.png[]
Ninja Star[]
+4 Ranged[]
20 Durability[]
+6 Ranged[]
25 Durability[]
+7 Ranged[]
30 Durability[]
+9 Ranged[]
35 Durability[]
 +10 Ranged[]
40 Durability []
Titanite[]
Honed Shuriken.png[]
Shuriken[]
+8 Ranged[]
25 Durability[]
+11 Ranged[]
30 Durability[]
+14 Ranged[]
35 Durability[]
+17 Ranged[]
40 Durability[]
 +20 Ranged[]
45 Durability []
Mithril Chunk[]
Asgard.png[]
Asgard[]
+12 Ranged[]
30 Durability[]
Not Possible[]
+21 Ranged[]
40 Durability[]
+25 Ranged[]
45 Durability[]
+29 Ranged[]
50 Durability[]
Brittle Femur[]
Boomerang.png[]
Boomerang[]
+50% Chance of Recoil[]
+3 Ranged[]
15 Durability[]
+50% Chance of Recoil[]
+5 Ranged[]
20 Durability[]
+50% Chance of Recoil[]
+6 Ranged[]
25 Durability[]
+50% Chance of Recoil[]
+7 Ranged[]
30 Durability[]
+50% Chance of Recoil[]
+8 Ranged[]
35 Durability []
Giant Bone[]
Slamerang.png[]
Slamerang[]
Throw Level 5
+75% Chance of Recoil[]
+6 Ranged[]
30 Durability[]
+75% Chance of Recoil[]
+9 Ranged[]
35 Durability[]
+75% Chance of Recoil[]
+11 Ranged[]
40 Durability[]
+75% Chance of Recoil[]
+13 Ranged[]
45 Durability[]
+75% Chance of Recoil[]
+15 Ranged[]
50 Durability []
Goliath Rib[]
Kaboomerang.png[]
Kaboomerang[]
Level 20[]
Throw Level 10[]
+100% Chance of Recoil[]
+10 Ranged[]
25 Durability[]
Not Possible[]
+100% Chance of Recoil[]
+18 Ranged[]
35 Durability[]
+100% Chance of Recoil[]
+21 Ranged[]
40 Durability[]
+100% Chance of Recoil[]
+25 Ranged[]
45 Durability[]
Thin Shell[]
Shell Dart.png[]
Shell Dart[]
+1% Chance of Causing Confusion[]
+2 Ranged[]
10 Durability[]
+2% Chance of Causing Confusion[]
+3 Ranged[]
15 Durability[]
+2% Chance of Causing Confusion[]
+4 Ranged[]
20 Durability[]
+3% Chance of Causing Confusion[]
+5 Ranged[]
25 Durability[]
+3% Chance of Causing Confusion[]
+5 Ranged[]
30 Durability[]
Sharp Claw[]
Throw Bolt.png[]
Throw Bolt[]
Throw Level 5
+2% Chance of Causing Confusion[]
+5 Ranged[]
15 Durability[]
+3% Chance of Causing Confusion[]
+7 Ranged[]
20 Durability[]
+4% Chance of Causing Confusion[]
+9 Ranged[]
25 Durability[]
+5% Chance of Causing Confusion[]
+11 Ranged[]
30 Durability[]
+5% Chance of Causing Confusion[]
+13 Ranged[]
35 Durability[]
Dragon Horn[]
Ryu Kunai.png[]
Ryu Kunai[]
Level 20[]
Throw Level 10[]
+3% Chance of Causing Confusion[]
+7 Ranged[]
20 Durability[]
Not Possible[]
+6% Chance of Causing Confusion[]
+12 Ranged[]
30 Durability[]
+7% Chance of Causing Confusion[]
+15 Ranged[]
35 Durability[]
+8% Chance of Causing Confusion[]
+17 Ranged[]
40 Durability[]
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