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(Second Class)
Base Stats:
HP: 106; MP: 0; AP: 10
Melee: 16; Ranged: 0
Magic: 0; Defence: 45
Base Bonuses:
- Hatchling : +20% HP (lvl 1)
- Juvenile : +2 HP regen (lvl 7)
- Adult : +8% less damage from melee (lvl 14)
- Mature: Same as above.(lvl 20)
- Elder: +15% resistance to Poison. (lvl 30)
Skill level |
Name |
AP |
Ingame Description | Effects | Notes |
---|---|---|---|---|---|
Hatchling | Body Check | 2 | Body weight is used to add "oomph" to the assault |
10% cause Confusion
|
Melee |
Hatchling |
Bash | 1 | A basic swing involving a blunt weapon | N/A | Melee |
Juvenile |
Energy Burst | 8 | Energy is channeled through the weapon into a n explosion at the tip | 75% cause Recoil | Melee |
Adult | Pummel | 3 | Several viciuos punches delivered in the blink of an eye. | 10% cause Confusion | Melee |
Mature | Concussion Ringer | 4 | A clean straight punch that will leave your opponents seeing stars. | 10% cause Mind Haze | Melee |
Elder | Hay Maker | 6 | An over the head swing that can cause significant damage if it connects. | 100% chance to recoil | Melee |